You've got plenty to be proud of, the engine is good work. It's not precisely open source at this point, but that's your call.
We have no way of knowing whether or not SOE will pull a page from Blizzard's playbook, but that's not the point. Eqemu is a server framework that can be devoid of non-free content but it's bound to a non-free, evolving client.
Windcatcher's client was in delphi and never worked without a custom login server as far as I know, so it's a pretty poor example.
I just hate to see a promising project consumed by the hassles of backward compatibility with a client that already does a pretty good job of representing the nostalgia of classic EverQuest.
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