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Mob difficulty isnt scaling with character
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09-07-2012, 09:21 AM
Cowboy6534
Sarnak
Join Date: Jul 2007
Posts: 59
For the raid check I was thinking of something along the lines of
if(RuleB(Combat, UseIntervalAC) && raid check) {.....
copy paste the rest and then that could be adjusted to what you want raid mobs to reflect =)
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