Hey GeorgeS I actually found your old post and grabbed your tools.
My problem now is this, I exported the zone 100% flawless. Minus textures because as painful as it will be, I'll reapply them in Unreal to take advantage of the tools they provide me. But when I import the .fbx file, it crashes Unreal.
I know Sak imported in the engine he uses, is there another way to use the zone file in another engine?
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[ Druzzil Ro ]
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