Thread: Mercenaries
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  #29  
Old 10-20-2012, 04:39 PM
bad_captain
Developer
 
Join Date: Feb 2009
Location: Cincinnati, OH
Posts: 512
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I apparently made a few changes before I committed that I forgot about. One is causing a crash when hiring a merc. To fix this, add the following to the Merc constructor:

Code:
p_depop = false;
I'll add it tonight and try to fix another issue when the merc is dismissed. He's dismissed all right, but apparently his group doesn't think so. I'll get it sorted out. Good news though is that it does dismiss him.
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