For anyone testing/using this code, there is a slight oversight in it. Since this method doesn't actually do anything to the server memory/database, it causes
no permanent issues.
I had thought about this when I was first starting, but had forgotten to add the check for an existing 'Resync Token'..meaning, that the client wouldn't be
refreshed if the inventory actually contained a 'Worthless Coin' (ID: 1041).
I've resubmitted this, so hopefully this patch can be tested. I won't repost the new patch unless it doesn't get committed soon.
-U
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Uleat of Bertoxxulous
Compilin' Dirty
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