Thread: reset issue?
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  #9  
Old 11-07-2012, 10:05 PM
Caryatis
Dragon
 
Join Date: May 2009
Location: Milky Way
Posts: 539
Default

Keep the death event, lose the final hp event.

source:
Code:
parse->EventNPC(EVENT_SLAY, killerMob->CastToNPC(), this, "", 0);
"this" is the client being killed, so you could do like $client->GetX()...etc... to get the coordinates of the killed player.
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