View Single Post
  #13  
Old 11-14-2012, 04:47 AM
trevius's Avatar
trevius
Developer
 
Join Date: Aug 2006
Location: USA
Posts: 5,946
Default

This is from ruletypes.h here:

http://code.google.com/p/projecteqem...on/ruletypes.h

Code:
RULE_REAL ( Combat, NPCACFactor, 2.25)
RULE_INT ( Combat, ClothACSoftcap, 75)
RULE_INT ( Combat, LeatherACSoftcap, 100)
RULE_INT ( Combat, MonkACSoftcap, 120)
RULE_INT ( Combat, ChainACSoftcap, 200)
RULE_INT ( Combat, PlateACSoftcap, 300)
RULE_REAL ( Combat, AAMitigationACFactor, 3.0)
RULE_REAL ( Combat, WarriorACSoftcapReturn, 0.45)
RULE_REAL ( Combat, KnightACSoftcapReturn, 0.33)
RULE_REAL ( Combat, LowPlateChainACSoftcapReturn, 0.23)
RULE_REAL ( Combat, LowChainLeatherACSoftcapReturn, 0.17)
RULE_REAL ( Combat, CasterACSoftcapReturn, 0.06)
RULE_REAL ( Combat, MiscACSoftcapReturn, 0.3)
RULE_REAL ( Combat, ACthac0Factor, 0.55)
RULE_REAL ( Combat, ACthac20Factor, 0.55)
If they aren't in the DB, then the server just uses the default values defined in that file. If you want to change them and you don't already have rules for them, then you can add them for yourself if needed.
__________________
Trevazar/Trevius Owner of: Storm Haven
Everquest Emulator FAQ (Frequently Asked Questions) - Read It!
Reply With Quote