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Old 12-14-2012, 03:52 PM
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cavedude
The PEQ Dude
 
Join Date: Apr 2003
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Probability works exactly as it did before. It is rolled to see if any item in that table will drop at all. If so, then each of the items are rolled against their individual chance to see if they will drop.

If probability is 100%, then that means the items will always be rolled. Please know that doesn't mean they will drop - that is dependent on their chance. But at the least they will be given a chance to drop. On the other hand, if probability is 1% then 99 times out of 100, none of the items will even be rolled at all and thus have no chance to drop, even if their chance is 100%.

The one part that may be confusing is in the old system, if probability rolled true 1 item would ALWAYS drop (ignoring multiplier for this example.) In the new system that is no longer true. Any number of items can now drop, from 0 to all. If you'd like at least 1 item to always drop (provided the probability rolled true!), set mindrop to 1. If you want no more than 1 item to drop set maxdrop to 1, etc.

Last edited by cavedude; 12-14-2012 at 04:04 PM..
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