Thread: Loot Tables
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Old 01-25-2013, 06:54 PM
Disorder
Hill Giant
 
Join Date: Apr 2010
Location: USA
Posts: 133
Default Loot Tables

Greetings! George, if you read this, thanks for making these tools!

I'm making custom NPC's in the zone crushbone. I selected every NPC and used "Kill NPC" in the DB list for zone > Crushbone.

I created a new npc (oddly enough, I had to make a copy of one. I could not just create a new entry).

Now, my question comes in. Does an NPC have to have a Lootdrop_ID assigned to them and must the lootdrop_id contain and item_id.

I'd like to just have the NPC empty at the moment. However, it will not save my changes if I completely eliminate the lootdrop_id and Item_id.

Can any one explain what exactly a lootdrop_id is versus a loot_table.

If you don't mind, I'll use a picture to ask questions easier..


(sorry image isn't cropped!)

1. How do I create a unique one? Does it matter?

2. What does this mean?

3. What does this mean?

4. What does this mean?

5. Disregard - error

6. What is max regen values allowed? I tried 75k on a DPS parse mob I created and it would not load (may have been something else I did. I'm new!) Any way to make NPC invulnerable?

7. Loottable - Perplexes me how this all works together.

Any help would be appreciated. I've tried searching forums, but these answers still elude me. Thanks in advance!
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Disorder

Last edited by Disorder; 01-25-2013 at 06:54 PM.. Reason: I suck at life
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