i have the latest build and keep up to date with the quest repository. the #bind command works, as do soul binders, as do turn-ins.
do you have the appropriate permissions to use #bind? is your plugins directory in the correct location (in your server directory, not in the quests directory)?
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I muck about @ The Forge.
say(rand 99>49?'try '.('0x'.join '',map{unpack 'H*',chr rand 256}1..2):'incoherent nonsense')while our $Noport=1;
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