yeah. that'd work. just use the global player script in templates to check for a gqglobal that you set the first time anyone logs in. if the qgloabl isn't set and they're in another zone, move them, bind them, and set a permanent qglobal so it doesn't ever move them again. you'd want to set the qglobal for everyone else when they first log in as well, there would just be no need to move them.
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I muck about @ The Forge.
say(rand 99>49?'try '.('0x'.join '',map{unpack 'H*',chr rand 256}1..2):'incoherent nonsense')while our $Noport=1;
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