Quote:
Originally Posted by cavedude
However, to be fair I think Perl has the edge otherwise. I use it to do so much of my bidding over at PEQ, at work, and I even have cron running Perl scripts on my personal boxes that do various things for me. Perl is clunky and slow no doubt, but it's robust and external libraries make it even more so.
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sorry, i was referring to lua as more powerful as in "for scripting engines in games" due small footprint, easy to read and coroutines, also a selection of binding wrappers
obviously perl takes the cake - it can do anything - but its a heavy weight
i considered python and lua actually, while i would have preferred python - its also bloated already