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Old 02-13-2013, 03:57 PM
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ghanja
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Join Date: Aug 2012
Location: Hershey, PA
Posts: 499
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That's the limit of a signed int. Even if you change the value in the tables, there is still plenty of code where it would need to be changed as well. However, that too isn't taking into consideration of the client itself, which may not support anything 'bigger' than a signed int (i.e. int64 signed/unsigned, etc.).

My advice, increase the mitigation (AC, etc.) of the NPC to make it tougher to bring down it's HP, rather than just making a grossly large number of HP.

*Edit: But I see lersxt2112 already gave you the same (essentially - he wanted to get you thinking) sound advice.
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