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Old 03-10-2013, 08:11 PM
Zamthos
Discordant
 
Join Date: Jan 2013
Posts: 284
Default Avoidance Equation.

The avoidance equation looks a little something like this:

Code:
 int avoidance = (acmod() + ((GetSkill(DEFENSE) + itembonuses.HeroicAGI/10)*16)/9);
My reason for posting this is because some servers, like mine, go up in to high stats and this equation seems to make people invincible beyond a certain point, I don't know whether I should divide by more than 10, multiply by less than 16 or divide by less than 9, has anyone ever modified this? Feedback would be great.
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