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Old 11-15-2002, 07:07 AM
quester
Hill Giant
 
Join Date: Oct 2002
Posts: 108
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Not really waht I mean....

If I wanted to mAKe a gnoll have a chance to drop any piece of medium cloth armor, it loks like, from what I read above, I have to specify each piece in the loot table for that mob.. which means it has a chance of dropping every single piece.

The way real eq does it, the better way, is to specify a loot table that contains every cloth piece, but on the mob itself, basicly assign one entry that says "Roll one on this loot table which contains every cloth piece".

See what I mean? Is that the way the emu is setup? It doesn't sound like it. Maybe i'm just misunderstanding though. My mind is kinda on a different track workign on these npc profiles.
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