I did some testing, and will keep going, but I decided to put the formula into an excel spreadsheet, using a Jord Tyv as my target. I did 300 random rolls for mitigation & attack and found that doubling the pet's AC led to an difference in average hits by 40. Up that to 10x the AC and there was a difference of about 100 in average hits.
How long did you perform the test and were there any other mitigating factors that could have affected the outcome? Buffs?
With my primary being a magician, I do believe pet mitigation needs tweaked (I think they do get hit for max too often), but I think the formula does actually work in taking pet AC into consideration.
I'm testing removing the NPCACFactor from the calculations for pets and see what that does. The softcap stuff definitely affects the results and I will try testing just using the pet's raw AC to see how that affects the results (I can test it in my spreadsheet, as I just enter the adjusted armor rating, so I can make it whatever I want).
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