I second this on my XP server with the latest builds. There's a point where I have to reboot because the server gets caught up in an endless loop of rebooting launch zones and dynamic zones. When that happens everyone gets trapped in their current zone because all other zones are "Unavailable".
I noticed my client usage (Both UF and RoF) have exploded into 600-700 MB footprints too. Before they hovered around 150-200. Not sure if that's related but thought I'd throw that out there.
I don't remember having this issue before shared memory. Just an observation and additional feedback if it helps to troubleshoot.
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