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Old 05-18-2013, 04:21 AM
NatedogEZ's Avatar
NatedogEZ
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Join Date: Dec 2012
Posts: 515
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From Attack.cpp
Code:
	if(other->IsNPC() && !other->IsPet())
{
float npcspellscale = other->CastToNPC()->GetSpellScale();
damage = ((float)damage * npcspellscale) / (float)100;
}

This makes spellscale NOT work for pets I am guessing.

Is this intended?
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