Updated dbg.txt 
 
 
 
2013-05-20 18:42:26	Starting EverQuest (Build Oct 31 2005 10:33:37) 
2013-05-20 18:42:26	Timezone: UTC-5h00m 
2013-05-20 18:42:26	Loading graphics DLL. 
2013-05-20 18:42:26	Parsing INI file .\eqclient.ini 
2013-05-20 18:42:26	INI file .\eqclient.ini loaded. 
2013-05-20 18:42:27	Initializing timers. 
2013-05-20 18:42:30	Psh (38861). 
2013-05-20 18:42:30	 
2013-05-20 18:42:30	Checking critical files. 
2013-05-20 18:42:30	Initializing WinSock. 
2013-05-20 18:42:30	Enumerating 3D devices. 
2013-05-20 18:42:30	Found adapter #0 - NVIDIA GeForce GTX 660  (9.18.13.1422) 
2013-05-20 18:42:30	Adapter #0 - NVIDIA GeForce GTX 660  : 
2013-05-20 18:42:30	32Bit = 1, D32 = 0, D24 = 1, D16 = 1  
2013-05-20 18:42:30	16Bit(565) = 1, D32 = 0, D24 = 1, D16 = 1  
2013-05-20 18:42:30	16Bit(1555) = 0, D32 = 0, D24 = 0, D16 = 0  
2013-05-20 18:42:30	Initializing keypress handler. 
2013-05-20 18:42:30	Parsing INI file .\defaults.ini 
2013-05-20 18:42:30	INI file .\defaults.ini loaded. 
2013-05-20 18:42:30	Loading keyboard tables. 
2013-05-20 18:42:30	Creating window. 
2013-05-20 18:42:30	Checking display driver version. 
2013-05-20 18:42:31	Activating window. 
2013-05-20 18:42:31	Picking a default resolution, desktop is 1920 x 1200, 32 bits 
2013-05-20 18:42:31	Ratio is 1.60 
2013-05-20 18:42:31	Resolution was capped at 1280 x 720 
2013-05-20 18:42:31	Resolution verified 1280 x 720, 32 bits ... diff was 1000 from 0 modes 
2013-05-20 18:42:31	Resolution selected 1280 x 720, 32 bits 
2013-05-20 18:42:31	CRender::InitDevice: Using 32bit mode. 
2013-05-20 18:42:31	CRender::InitDevice: Using vsync 0. 
2013-05-20 18:42:31	CRender::InitDevice: Using 24bit depth buffer with 8 bit stencil. 
2013-05-20 18:42:31	CRender::InitDevice: HardwareTnL Enabled.   
2013-05-20 18:42:31	Using hardware vertex shaders.  
2013-05-20 18:42:31	Initializing render system. 
2013-05-20 18:42:31	Trilinear Mipmapping available. 
2013-05-20 18:42:31	Vertex Shader Version: 3.0  
2013-05-20 18:42:31	Pixel Shader Version: 3.0  
2013-05-20 18:42:31	Initializing engine internals. 
2013-05-20 18:42:31	CRender::InitDevice completed successfully. 
2013-05-20 18:42:31	Parsing INI file ./eqlsUIConfig.ini 
2013-05-20 18:42:31	INI file ./eqlsUIConfig.ini loaded. 
2013-05-20 18:42:40	Server selected 67.23.190.76 (0230221). 
2013-05-20 18:42:40	Initializing DirectInput. 
2013-05-20 18:42:40	Initializing Keyboard. 
2013-05-20 18:42:40	Initializing Mouse. 
2013-05-20 18:42:40	Creating font list. 
2013-05-20 18:42:40	Creating game object. 
2013-05-20 18:42:40	Deleting obsolete files. 
2013-05-20 18:42:40	Loading string tables. 
2013-05-20 18:42:40	Initializing client variables. 
2013-05-20 18:42:40	Loading spell effects. 
2013-05-20 18:42:40	Initializing display structures. 
2013-05-20 18:42:40	Sound Manager loaded 2165 filenames from soundassets.txt. 
2013-05-20 18:42:40	Voice Manager loaded 12 macros from VoiceData.txt. 
2013-05-20 18:42:40	Networking: using port [51726]. 
2013-05-20 18:42:40	Networking: Connection Established [1] 
2013-05-20 18:42:41	WorldAuthenticate: Initiating Login. 
2013-05-20 18:42:41	Networking: Connection Closed [0] with 0 pending bytes. 
2013-05-20 18:42:41	*** ERROR: WorldAuthenticate.  My message arrival was NULL, the net has been shutdown. 
2013-05-20 18:42:41	*** WorldAuthenticate.  Checkpoint 3. 
2013-05-20 18:42:41	Cleanup 4 
2013-05-20 18:42:41	 
2013-05-20 18:42:41	Cleanup 5 
2013-05-20 18:42:41	 
2013-05-20 18:42:41	Cleanup 6 
2013-05-20 18:42:41	 
2013-05-20 18:42:41	Cleanup 7 
2013-05-20 18:42:41	 
2013-05-20 18:42:41	Cleanup 8 
2013-05-20 18:42:41	 
2013-05-20 18:42:41	Cleanup 9 
2013-05-20 18:42:41	 
2013-05-20 18:42:41	Cleanup 10 
2013-05-20 18:42:41	 
2013-05-20 18:42:41	Cleanup 11 
2013-05-20 18:42:41	 
2013-05-20 18:42:41	Picking a default resolution, desktop is 1920 x 1200, 32 bits 
2013-05-20 18:42:41	Ratio is 1.60 
2013-05-20 18:42:41	Resolution was capped at 1280 x 720 
2013-05-20 18:42:41	Resolution verified 1280 x 720, 32 bits ... diff was 1000 from 0 modes 
2013-05-20 18:42:41	Resolution selected 1280 x 720, 32 bits 
2013-05-20 18:42:41	CRender::InitDevice: Using 32bit mode. 
2013-05-20 18:42:41	CRender::InitDevice: Using vsync 0. 
2013-05-20 18:42:41	CRender::InitDevice: Using 24bit depth buffer with 8 bit stencil. 
2013-05-20 18:42:41	CRender::InitDevice: HardwareTnL Enabled.   
2013-05-20 18:42:41	Using hardware vertex shaders.  
2013-05-20 18:42:41	Initializing render system. 
2013-05-20 18:42:41	Trilinear Mipmapping available. 
2013-05-20 18:42:41	Vertex Shader Version: 3.0  
2013-05-20 18:42:41	Pixel Shader Version: 3.0  
2013-05-20 18:42:41	Initializing engine internals. 
2013-05-20 18:42:41	CRender::InitDevice completed successfully. 
2013-05-20 18:42:42	Parsing INI file ./eqlsUIConfig.ini 
2013-05-20 18:42:42	INI file ./eqlsUIConfig.ini loaded. 
		
	
		
		
		
		
		
		
		
		
		
	
		
			
			
			
			
				 
			
			
			
			
			
			
				
			
			
			
		 
		
	
	
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