ok thanks Demonstar. I'm guessing that's one reason why the mobs in it are relatively easy. I found the PoP zones were the same too. Were those zones just populated but not edited?
The mobs throughout all the level ranges that I've checked just seem too easy. I guess what you mentioned would explain Wall of Slaughter. But the earlier expansions seem the same way. Maybe it's just me. I could be imagining it lol.
In any case, if I wanted to increase mob difficulty on a global scale...meaning adjusting their hps/ac and/or min and max dmg, would this be possible?
I can edit each mob through Georges npc edit tool, I was just wondering if anyone else has come up with a way to increase the mob difficulties globally.
It may not be possible. And if that's the case, I'll just work each mob by hand if need be. Just curious if there was another way.
Thanks for your response Demon. That explains part of my issue.
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