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Old 07-09-2013, 04:27 PM
KLS
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Join Date: Sep 2006
Posts: 1,348
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I sorta reproduced it but it only stacked once.

I changed the duration packet function to:

Code:
	EQApplicationPacket* outapp;
	outapp = new EQApplicationPacket(OP_Buff, sizeof(SpellBuffFade_Struct));
	SpellBuffFade_Struct* sbf = (SpellBuffFade_Struct*) outapp->pBuffer;

	sbf->entityid = GetID();
	sbf->slot = -1;
	sbf->spellid = spell_id;
	sbf->slotid = 0;
	sbf->effect = inlevel > 0 ? inlevel : GetLevel();
	sbf->level = 0;
	sbf->bufffade = 0;
	sbf->duration = duration;
	FastQueuePacket(&outapp);
Though I'm fairly certain level / effect are swapped on some clients so gotta look into that but that seemed to work for titanium.
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