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Old 08-13-2013, 01:08 AM
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Drakiyth
Dragon
 
Join Date: Apr 2012
Posts: 545
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I thought these were important to show here. Many new changes and fixes.

UPDATE 08/12/13

Please download the latest files 08/12/13

GENERAL CHANGES
• Made an adjustment in the database that will disconnect players completely on all IPs if they go over
the IP limit. The good thing about this, is it will kill the timeouts that are lingering and let you log back in
immediately.

• There are no longer any locked doors in the city of mist.

• Loot now has a much better chance to actually be chosen to drop when it passes the first check to exist.
The drop rates before were simply not high enough to even let common loot get a chance to show up
sometimes. This was resulting in bosses or even common npcs not dropping items as often as they should.
Heroic and Legendary labeled items are still uncommon/rare.

• The Death's Regret spell is now NONE for resist type. This can be found on the Ring of the Vampire Slayer.


CLASS PATH CHANGES
• The Guardian path's Hold the Line ability now only costs 600 Endurance, causes 289 base damage to
all targets and still adds 40,000 threat to all enemies hit by it. The cooldown of this ability is only 15 seconds
now down from 36.

• All healing bonuses that were on paths before have now become wisdom bonuses. This will allow you to
click your VSES and get the REAL bonus which should of stacked before but didn't. For instance: 200
points of improved healing (Diviner) is now +100 Wisdom. 100 wisdom equals out to 250% healing with
VSES Wisdom Enhancement. Overall, this is a buff for all healer paths.

• Vampires no longer get a broken 160% healing bonus but now instead get +80% to their direct damage
spells on their Curse of Vampirism buff. This however has also lowered their chance to crit with spells
to +3% down from +6%.

• Circle of Blood has been removed as it was far too powerful and could keep Vampires alive forever. The
ability is now called Bursting Veins and deals 630 base damage to all enemies around the vampire but
does not drain them. 24 Second CD, 960 mana.

• Earthguards now get a 200% direct spell damage bonus instead of 5% spell crit rate on their Nature's Chosen
Protector buff and the Earthguard's Blast of Rocks spell now costs 640 mana but deals 420 base damage to all
targets around them on an 8 second CD.

• Nightshade's Toxic Compound is now Point Blank AoE and doesn't hurt them any longer.

• Flamecaller's Fireball is now Point Blank AoE and doesn't hurt them any longer.

• Wildhearts now get 160 wisdom instead of the old charisma bonus and a 200% bonus to their pet's damage
up from 160% on their Blessing of the Wilds buff.

• Wildhearts now get a 5% chance to Twincast now for each Rank of Nature's Caress instead of the old broken 40%
improved healing which did not stack with VSES Wisdom Enhancement.

• Thanes now get +200% to their base parry chance instead of +20% which hardly made any difference.

• Thane's Rune of Stone now also gives their group 24% melee mitigation for 12 seconds instead of the old 6000
point rune. 24 second CD, 960 mana cost.

• Thane's Torrent of lightning now has a 20 second CD down from 40 seconds and deals 525 base damage to all
enemies and 40,000 hatred.

• Thane's Thunderclap is now called "Hammer of Thunder" and no longer stuns enemies for 6 seconds but instead
deals 1260 damage to them.

• Soulrager's Healing Spirit now gives 100 wisdom for 6 seconds instead of the broken healing bonus it had before.
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