Right i dont want it trained until level 40 at the trainer but the trainer is offering it at level 10. My stats shows cap values. I'm assuming these are being read from maxskill.h. Cap 0 appears from what I can see to not allow the skill to be trained until X level that it has a value other than zero.
Even removing the lines with the 0's till 40 the skill can still be trained at level 10. Which is what I'm trying to move to 40. All other skills move fine. Except for these three 17 disarm traps, 35 pick lock, 62 sense traps. Those skills don't want to move.
Is maxskills.h still in use because the coding in there looks to be the problem.
Edit: #mystats shows the right values but and even doing #maxskills it wont train the skill so it is reading it right from the table in skill_caps. But it has its own values from that aren't set anywhere from 10 to 39. But if you goto the trainer or do #setskill 35 at level 10 you can add points to it and it looks like "Pick Lock 40" in #mystats, now at level 40 it looks like "Pick Lock 100/100" in #mystats.
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