your basic locked door that has a key item works just fine from the DB only. The above reported message simply being extraneous due to the order the events are processed.
things like Uqua are actually completely hosed up using the quest code to force doors open. This is not the fault of the original coders, because when it was wrote, that was the only way to do it. The ability to manipulate doors directly was added after Uqua (and the Ikky instances) was already scripted.
properly having the quest code unlock a door completely negates this kinds of stray message.
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