Quote:
Originally Posted by rhyotte
You could give them a starting item with shrink on it.... could maybe make it Must Wear to cast and kind of slow....
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I very well may end up doing that, but the reason I haven't is because I like to implement things in a way that doesn't require the player to tediously recast things, etc.
Mildly relevant info - I'm working on scripting the class charm effects to automatically be cast on you when you equip the charm and then fades when you unequip it.