Quote:
Originally Posted by Kingly_Krab
Sorry to hop in mid-conversation, this is possible, you can make each hit take in to account the durability of an item by adding custom source for the items database, attack, and a custom column in the items table exclusively for durability that is used in said source to pull the durability left and even have another column for destroy, as in 1 means it will break upon reaching 0, 0 means it will not break, however it will do 0 damage, just my twist on it.
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So I have to modified the source code? Hmmmm

. That may be something for another day to look into.
Never done a server before so right now it is baby steps

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