Fixed it! It all had to do with loot tables and was a really silly bug on my part. Turns out in each of these zones I had some lootdrops that had a mindrop of 1, but the overall chance of each item in the lootdrop was 0. I guess this would send it into some kind of infinite loop, causing the zone to not boot up properly. I would have thought something like that would show up on zone.exe
I had recently done a batch sql that made all lootdrops that have mindrop of 0 change to mindrop of 1 (I like to use lootdrop probability as opposed to lootdrop entry probabilities) and I had forgotten about these old loot tables that I had kept just incase I wanted to reactivate them.
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