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 Considering I just completely rewrote the PoTimeB quest files in Lua, I would say it works fairly well. There are a few minors things I need to update to make it more live like such as spawning phase 1 and phase 2 exactly like live, but they are generally correct as is. 
 You have to click in to PoTimeB from PoTimeA in order to get the instance and have the events start. I designed the click in code to account for a single GM toon with >= 80 status to be able to be given the event.
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