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					Originally Posted by rencro  By chance is the "tutorial" button enabled when the character is created, I assume you may have reassigned the tutorial zone to 0 and its trying to send your characters to tutorial, but when it cant find a proper zone id it craps out to its last choice which is Crescent Reach. Perhaps try disabling the tutorial button as well.. 
I built a new peq today, and created a human agnostic monk. If I have tutorial enabled, world will spit out:
 
	Code: No starts_zones entry in database, using defaults Then I start in tutorial zone which is tutorialB
 
Then created new human agnostic monk and unclicked tutorial:
 
	Code: Found starting location in start_zones And it puts me in qeynos2 as it should
 
What does your world report after creating new chars, and by chance have you changed the WorldTutorialZoneID? | 
	
 It looks like people are reading the replies to my post without actually reading what 
I typed.
People aren't spawning in the tutorial zone, they're spawning in Crescent Reach when I choose to spawn in Freeport.
This issue 
only happens when I try to have someone spawn in the OLD Freeport. Spawning in Qeynos works just fine for human characters, but any time I pick either West Freeport or East Freeport off of the list of starting zones, I spawn in Crescent Reach instead. The tutorial button is not clicked.
To reiterate: I changed all of the start_zone entries that were aimed at the NEW Freeport zones to the OLD Freeport zones, and I updated the XYZ coordinates to a valid location. Attempting to start in Freeport instead spawns players in Crescent Reach. There is no server error feedback indicating why this is happening, and I cannot find anything in the start_zones entries pointing to Crescent Reach either.