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They both work fine on Underfoot for me. The maps thing you kind of have to do some client side hackery to get done I think?
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I noticed in the data that in the Spells_New table, "Harm Touch" is set to ID 88. When I try and use Harm Touch in the game, it creates a row in the Timers table referencing type 89. Is it possible that this issue that I'm experiencing is an ID mapping problem from a constant in the code (I know exactly zero C, so I'm just guessing)? I'd imagine that since I have the newest data model, perhaps others aren't having this issue because they have an older data set?