Thread: Player Death
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Old 01-20-2014, 03:15 PM
Kingly_Krab
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Join Date: May 2013
Location: United States
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Quote:
Originally Posted by lerxst2112 View Post
Shouldn't need this:
Code:
safe_delete(sep);
The variable is created on the stack and will be destroyed when it goes out of scope. Surprised it doesn't crash. If you don't use new, don't use delete.
Yeah, I forgot to remove it, that wasn't actually committed in the change apparently, so there should be no issue in pulling it.
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