I believe the client is hard-coded for 6 slots per group.
If you take a look at your group window ui file, you'll see that each group of object labels only enumerate to 5.
(Still valid as of current Steam download.)
With you, the local client, the total is 6.
There's no* way to tell the client to increase the number of members per group.
If you try to manipulate the structure to force additional player information, you'll only corrupt the data being sent to the client.
(Any group member information that appears after the last 'legal' member will replace what the client is expecting at that offset.)
This could result in any number of non-supportable bugs and client crashes.
EDIT: Can the server support more than 6 members per group? Yes... Will the client allow it? No...
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Uleat of Bertoxxulous
Compilin' Dirty
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