View Single Post
  #24  
Old 03-23-2014, 11:14 PM
AdrianD
Discordant
 
Join Date: Dec 2013
Posts: 297
Default

Hello,

The pathing issue seems to have been fixed. I can attack mobs on hills and there is very little hopping from my initial observation. I'm not sure if this is because I 'reinstalled' everything and/or changed the settings suggested above.

I am still receiving zone errors each time I zone.
HTML Code:
Path File ./Maps/qeynos2.path failed to load.
Is this something I can fix?

Also, from a previous post..

HTML Code:
I had changed the rule_name 'Zone:AutoShutdownDelay' in the
 rule_values table to a much higher number.
This seemingly made the client crash anytime I zoned.
Is there a way to keep zones persistent if the server is on and is this reasonable?
Is it even possible (reasonable) for any EQ emulator?
Thank you.
Reply With Quote