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Old 05-23-2014, 04:44 PM
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knowom
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Join Date: Jun 2006
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This project looks promising to me judging from your ambitions. You've certainly got a good game plan in mind in the direction your looking to head in. Yeah you defiantly could a lot of stuff with that tree code. It reminds me a spell I wanted to try and create. Start with growth or shrink on cast have a set duration with a buff built into it base stat, haste, ac, rune, damage shield, ect... then when it fades have it perform a grow or shrink so you revert to normal size. If you can make that script grow in one direction then revert back in the opposite it would be perfect for incremental buff stages that gradually change over time and return to normal. Would be great for weapon proc illusion spell that overwrite other illusion buffs that has built in buff that grows over time then shrinks and returns back to normal eventually.

The swarm pet thing could be very modular as well. I'd contemplated using the PoK book portal in front of one of those portals as a spawner like the one Feerrott making it so you destroy the book to close the portal spawning so to speak. Inspired by Stargate Atlantic of course, but it would be neat to do. Using swarm pets spawned by the PoK book NPC race ID would be pretty perfect for that without having to over complicate it. Same PoK thing could be done around wiz spires and dru circles as well. or even in reverse. You could have the portal something you destroy and have it drop a item you hand to the PoK book object to spawn a different portal.

You got a lot of creative ideas and plans in mind. I'd suggest starting off with just Faydwer or Odus because it'll be less involved starting off when you get to zone customizing. I have a lot of plans for stuff I want to customize and to get done, but it's so much more time consuming without a active team of developers working together. My development skills and knowledge are a bit limited as well so I kind of have to pick and choose and experiment a bit and work towards piecing together different aspects of my overall goals and directions. I'm trying to create a lot of custom stuff while being very modular in mind so I can later tweak it in different ways.
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