I think one big thing that could be done to enhance soloing is to remove the summon ability from mobs. That is a cool ability, and a few mobs here and there it is neat for them to have.
But they wound up sticking it on tons of things. My take on it was so that mobs WOULDN'T be soloable using the tactics that a lot of soloing classes used.
That doesn't help the original poster at all honestly. But if anyone has a server, and they want it to be doable by small groups or soloable, well I have always thought summoning was a cheap tactic, one implemented because they were too lazy or didn't have the time to code some other mob behavior.
The same with all these mobs that can't be rooted or snared. It is appropriate for some, but not to the extent that you encounter in game. Once again I think it was done to limit the ability to solo much of the game.
I see no reason why garden variety mobs in BoT should be able to summon. Maybe it's just me though.
I think these things were done for a reason on live, that makes little sense on low population emu servers.
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