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  #13  
Old 12-01-2002, 03:57 AM
DannMann99
Hill Giant
 
Join Date: Jun 2002
Posts: 205
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Yep, i have to disagree with the #zone command. It takes away the fear of dieing, the risk in soloing. With a #zone command its like every shlub has an evac spell, i myself have never played a wiz or druid on live, but i know that it would take away certain apsects if i decide to solo, get my ass whooped and just #zone out. That is what gives players caution, also, that is a big part, not knowing where you are, getting lost in zone for an hour waiting for a porter to come, having to use /loc to find your way to a point you found on eqatlas.com.

Also, you know we will have trouble with numbers on the server, i feel it is better to have 15-20 players, i will see daily when i decide to play, then to see a ton of idiots that are just around being jerks.

On an end note- Image, you are the man, keep up the good work. I think im gonna reinstall EQ for this one man. Thanks.
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