and come up with more ways to make money
possibly through "mining" ore or harvesting other things (equipping a special item which lets you attack special object then you loot ore and take it to a refinery).
then you could build the ore/tree/gem/etc component into existing dungeons/areas which adds to the challenge.
like special crystals are harvestable only under where some super r*****t dragon sleeps, or certain metals only found in certain nasty dungeon/cave places.
heck alot of dungeons are ALREADY THEMED as mines. but without the mining
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Demon Overlord of Alakamin
skype @ davoodinator
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