On bouncing...
I do know that not having maps installed will cause 'falling' issues while mobs are moving.
I have noticed what you are referring to..but, only on the RoF client. I may not have been as observant with older clients since I only solo one
instance when I play.
I had previously spoken with the dev that implemented RoF and he thought it might be the same..but, I don't believe anyone has looked into it
with any great detail.
(If you walk into an elevated building, the observed bouncing toon should remain on the ground instead of stepping up..such as in Katta Castellum)
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Uleat of Bertoxxulous
Compilin' Dirty
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