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Old 09-08-2014, 05:20 PM
Hateborne
Hill Giant
 
Join Date: May 2010
Posts: 125
Question Request X/Y/Z Spell Particles [$Mob->SpellEffect(effectid, x, y, z)]

Evening ladies/gents,

I am curious if we could potentially get the SpellEffect function expanded to default to the X/Y/Z of the mob calling it, but allowing for location-based effects. I've had a few situations where this would be pretty damn slick from a combat/story perspective.

Is this something that might be possible with relative ease?


-Hate
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