I may have been too quick to post last night, I haven't tested remote play yet, so I may need to amend this. But I came home and was able to play locally, and saw something missing in the forwarding list. I'm going to head back to my office and try to connect remotely (in an hour or so).
7000-7100 (Both TCP/UDP)
9000 (Both, world server)
5998-5999 (Both)
7778 UDP (for chat server)
A wireshark trace of local gameplay showed only UDP 7004, UDP 7778, UDP 5999, UDP 9000 as destinations to the server machine. (Wireshark messes up 9000, calling it packet cable lawful intercept).
Messages originating on the internal network do not need forwarding. All of these were on UDP 7004.
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