The mob regen rate looks high because of their reduced hitpoints. =)
I will be tweaking weapon damages over the next few days to help balance for melee. Right now, monsters will hit for their normal damage and at their normal rate (which will also need to be changed as well).
I may never get it truly soloable for every class, so feel free to multi-box if you want. I'm going for an eventual balance where you can solo or multi-box with one or two other characters, while still keeping it challenging enough to give a sense of enjoyment.
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