More oddities: I found a rogue NPC that was bashing instead of backstabbing, and a cleric that didn't bash. These appear to not be tied to a NPC's class and set separately in SOE's code.
Ramp, flurry, and wild ramp should probably get a thread devoted to them, but I noticed that a NPC that was flurrying and only hitting for doubles was also flurrying for only one or two attacks, while quadding mobs flurry for 1-4 attacks. This suggests that flurries are actually an extra combat round.
I also encounter raid bosses that execute some special attacks VERY infrequently. For example, I have a 6 hour parse of Vulak and he Wild Rampaged once. (although he was slowed the entire time, making it equivalent to a 1.5 hour unslowed parse)
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