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Old 01-05-2015, 11:30 PM
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ghanja
Dragon
 
Join Date: Aug 2012
Location: Hershey, PA
Posts: 499
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Quote:
Originally Posted by Hateborne View Post
Evening Ladies and Gents,

I'm curious if there is a way that one might either dynamically set or dynamically cast a rune. I am looking to allow certain heals to generate short duration runes based off of their healing amount, but I'm somewhat lost on how to begin such a task. I'm sure that I cannot be alone in this. I would also like to not have to make 50 or so spells and cast them that way unless completely and totally necessary.


-Hate
\global\spells\*.*

sub EVENT_SPELL_EFFECT_CLIENT
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