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  #9  
Old 02-20-2015, 10:41 PM
epilz
Hill Giant
 
Join Date: Sep 2013
Posts: 247
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yup, here is my changelog.

Code:
EQEMu Changelog (Started on Sept 24, 2003 15:50)
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== 02/20/2015 ==
demonstar55: Implement claims for RoF/RoF2 (should no longer crash the client!)
	- fixed bugs related to claims for the rest of the clients (woo infinite loops)

== 02/18/2015 ==
Trevius: Fix for potential recursive loops if using RemoveFromHateList() within EVENT_HATE_LIST.

== 02/17/2015 ==
Uleat: Implemented per-client character creation limiting. Caps are unknown atm..so, don't get over-zealous!
Notes:
	- Titanium is hard-coded to min/max of 8 in both the server and client translator code (client doesn't support variations in available character count)
	- SoF thru RoF2 have had their max characters raised to 12 from 10
	- Changing the number of characters per account is accomplished by:
		1) Setting consts::CHARACTER_CREATION_LIMIT to the desired count in the client's constants file in ../common/patches/
		2) Ensuring that eq_dictionary's EmuConstants::CHARACTER_CREATION_LIMIT is equal-greater than the client's new value..referencing is good
		3) Recompiling the server code
	- A rules-based qualifier may be added at some point
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