Oh on the cleric melee issue, my main EQLive character is a 58 cleric and my primary meens of xp'ing is solo melee'ing (I have a botted 55 chanter that makes this possible) - I am one of the few clerics who actually carry a half decent haste item! 
 
It is my opinion that the cleric summoned hammer is a very bad addition to the game, however Clerics definately did need a melee improvement.  There is every justification for my character melee'ing the way I do in the role-playing sense - EQ is unique in RP games in that Clerics don't traditionaly melee. 
 
I believe the melee tweek should have been double attack and/or level damage bonus (would have to try it and see to balance which). 
 
One of the key things I hate about the summoned hammer is that I was very proud of my weapon collection which included a Petrified Rod (39/44).  I was widely known for my melee damage (A cleric hitting for over 150!).  The summoned hammer made us all look the same, which seemed a bit of a waste to me, it standardised a weapon slot throughout the class, therefor loosing some of our individuality. 
 
Pneu 
		
	
		
		
		
		
		
		
			
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