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Old 05-06-2015, 04:34 PM
Shendare
Dragon
 
Join Date: Apr 2009
Location: California
Posts: 814
Default Simple missing feature - Spell TargetAnim

One of the fields in spells_new is TargetAnim. It identifies which animation to play on the spell's target when the spell finishes casting, both beneficial and detrimental.

It's used on Live for things like having the character cheer when they're hit with a Cleric hp/ac buff, or roar when hit with a strength buff, or flinch when hit with Blindness.

The current code ignores this field when reading in the spells_new table. I think it'd be a cool thing to implement, and probably not too difficult considering its simple nature.
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