Oh, yeah, with the default emu server code, the skills are explicitly set to their level 1 max at character creation. You do have to change the SetClassStartingSkills code if you don't want that.
It'll just still show max skills at level 1 on the RoF client is all, even when you've applied the code change and they no longer are.
No need to apologize, man. Hope you can get some good sleep soon!
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