@Shendare,
As for offensive Vs. defensive spec, a combination of deity quests, environmental tasks and / or quests could easily present "Path" choices that would lead to a high level of customization. Offense and Defense would literally be evolving as the player blazed their individual path across Norrath. The Earth / Water :: Air / Fire elemental planes are also intended to shape a players "intermediate" path choices... You choose a set of planes as primary, the other set will be secondary. This will heavily influence your Offense and Defense.
I would be glad to bounce ideas around. Being part of a new server would be nice. I am not a coder, but I can manage new items, mobs, etc pretty well. If a few of us really teamed up, we could come up with something pretty cool I do believe. The powers that be are working on extending the AA system to include Deity into the structure... this will present amazing customization possibilities!
P.S. I also have modified spells reasonably well. One aspect of my thoughts and research is in fact a fairly massive spell revamp. A lot of work, but highly rewarding.
Last edited by rhyotte; 07-08-2015 at 02:22 AM..
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