You hit the nail on the head.
I have been apprehensive to update the code due to all the changes I have done with my goal in mind. I understand my goal is not the goal of many/most who share the changes. I'm extremely grateful, regardless.
May of 2014 since I updated anything publicly. Nevertheless, I backed up everything and used SVN Update to update the Quests, Source and Source\utils\sql\git folders today.
I skimmed the changelog a few times to try and catch the optional and required changes which may cause issues with my altered database. I have some reservations but, that is not for this thread.
A lot has happened in a year!
*I haven't made any code changes. I don't have enough knowledge to attempt. I have changed the database quite a bit which includes removing "unnecessary" tables for a classic-like setting. Basically, I removed any table which appeared to not have a direct affect on a table I would keep for my purpose. I understand this is a bit naive and may explain some of the issues I am having. I get error logs for missing tables. It doesn't appear to affect gameplay.
QS and stacking: Ah, I failed to deduce that, thanks.
Age of code: no updates until today, since May 2014
Quote:
Do you have 'RuleB(QueryServ, PlayerLogMerchantTransactions)' enabled?
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Yes, QueryServ:MerchantLogTransactions is true for the ruleset used.