Yeah, the affected zones are the ones that were revamped with the PoR expansion.
My guess would be that we didn't have the new spawn locations, grids, pathing data, etc. for those zones for a while, so the zones were set to cancombat=0 to prevent dozens of bug reports to the effect of, "I can't attack deathfist orc pawns anymore, it says I don't have line of sight!"
I haven't personally played around with the revamped zones enough to know how well they work nowadays with combat turned on.
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